function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 and Game.isItemThere({x = 32400, y = 32241, z = 06}, 432) then item:transform(2773, 1) item:decay() Game.transformItemOnMap({x = 32400, y = 32241, z = 06}, 432, 408) elseif item:getId() == 2772 then item:transform(2773, 1) item:decay() elseif item:getId() == 2773 and Game.isItemThere({x = 32400, y = 32241, z = 06}, 408) then item:transform(2772, 1) item:decay() Game.transformItemOnMap({x = 32400, y = 32241, z = 06}, 408, 432) doRelocate({x = 32400, y = 32241, z = 06},{x = 32400, y = 32241, z = 07}) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() end return true end