function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then item:transform(2773, 1) item:decay() Game.transformItemOnMap({x = 32413, y = 32230, z = 10}, 2772, 2773) doRelocate({x = 32411, y = 32231, z = 10},{x = 32412, y = 32231, z = 10}) doRelocate({x = 32410, y = 32231, z = 10},{x = 32412, y = 32231, z = 10}) doRelocate({x = 32411, y = 32232, z = 10},{x = 32412, y = 32232, z = 10}) doRelocate({x = 32410, y = 32232, z = 10},{x = 32412, y = 32232, z = 10}) Game.transformItemOnMap({x = 32410, y = 32231, z = 10}, 1771, 622) Game.transformItemOnMap({x = 32411, y = 32231, z = 10}, 1771, 622) Game.transformItemOnMap({x = 32411, y = 32232, z = 10}, 1771, 622) Game.transformItemOnMap({x = 32410, y = 32232, z = 10}, 1771, 622) Game.createItem(4788, 1, {x = 32410, y = 32231, z = 10}) Game.createItem(4788, 1, {x = 32410, y = 32232, z = 10}) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() Game.transformItemOnMap({x = 32413, y = 32230, z = 10}, 2773, 2772) Game.transformItemOnMap({x = 32411, y = 32231, z = 10}, 622, 1771) Game.transformItemOnMap({x = 32411, y = 32232, z = 10}, 622, 1771) Game.transformItemOnMap({x = 32410, y = 32231, z = 10}, 622, 1771) Game.transformItemOnMap({x = 32410, y = 32232, z = 10}, 622, 1771) Game.removeItemOnMap({x = 32410, y = 32231, z = 10}, 4788) Game.removeItemOnMap({x = 32410, y = 32232, z = 10}, 4788) end return true end