function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 and Game.isItemThere({x = 32090, y = 32148, z = 09},2772) and Game.isItemThere ({x = 32092, y = 32148, z = 09},2772) and Game.isItemThere ({x = 32094, y = 32148, z = 09},2772) and Game.isItemThere ({x = 32088, y = 32148, z = 09},2772) then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32088, y = 32149, z = 10}, 1282) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() doRelocate({x = 32088, y = 32149, z = 10},{x = 32088, y = 32150, z = 10}) Game.createItem(1282, 1, {x = 32088, y = 32149, z = 10}) end return true end