function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32095, y = 32173, z = 08}, 1271) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() doRelocate({x = 32095, y = 32173, z = 08},{x = 32095, y = 32174, z = 08}) Game.createItem(1271, 1, {x = 32095, y = 32173, z = 08}) end return true end