function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then Game.removeItemOnMap({x = 32145, y = 32101, z = 11}, 1791) item:transform(2773, 1) item:decay() elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() doRelocate({x = 32145, y = 32101, z = 11},{x = 32145, y = 32102, z = 11}) Game.createItem(1791, 1, {x = 32145, y = 32101, z = 11}) end return true end