function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 and Game.isItemThere({x = 32594, y = 32214, z = 09},3050) then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32603, y = 32216, z = 09}, 1626) Game.removeItemOnMap({x = 32604, y = 32216, z = 09}, 1627) doRelocate({x = 32603, y = 32216, z = 09},{x = 32603, y = 32217, z = 09}) doRelocate({x = 32604, y = 32216, z = 09},{x = 32604, y = 32217, z = 09}) doRelocate({x = 32593, y = 32216, z = 09},{x = 32592, y = 32216, z = 09}) doRelocate({x = 32594, y = 32216, z = 09},{x = 32592, y = 32216, z = 09}) Game.removeItemOnMap({x = 32606, y = 32216, z = 09}, 1271) Game.removeItemOnMap({x = 32607, y = 32216, z = 09}, 1271) Game.transformItemOnMap({x = 32601, y = 32216, z = 09}, 1271, 1626) Game.transformItemOnMap({x = 32602, y = 32216, z = 09}, 1271, 1627) Game.createItem(1271, 1, {x = 32594, y = 32216, z = 09}) Game.createItem(1271, 1, {x = 32593, y = 32216, z = 09}) Game.createItem(1271, 1, {x = 32603, y = 32216, z = 09}) Game.createItem(1271, 1, {x = 32604, y = 32216, z = 09}) Game.removeItemOnMap({x = 32594, y = 32214, z = 09}, 3050) Game.sendMagicEffect({x = 32594, y = 32214, z = 09}, 9) elseif item:getId() == 2772 then Game.sendMagicEffect({x = 32594, y = 32214, z = 09}, 3) elseif item:getId() == 2773 and Game.isItemThere({x = 32594, y = 32214, z = 09},3050) then item:transform(2772, 1) item:decay() Game.removeItemOnMap({x = 32593, y = 32216, z = 09}, 1271) Game.removeItemOnMap({x = 32594, y = 32216, z = 09}, 1271) Game.transformItemOnMap({x = 32601, y = 32216, z = 09}, 1626, 1271) Game.transformItemOnMap({x = 32602, y = 32216, z = 09}, 1627, 1271) Game.transformItemOnMap({x = 32603, y = 32216, z = 09}, 1271, 1626) Game.transformItemOnMap({x = 32604, y = 32216, z = 09}, 1271, 1627) Game.createItem(1271, 1, {x = 32606, y = 32216, z = 09}) Game.createItem(1271, 1, {x = 32607, y = 32216, z = 09}) Game.removeItemOnMap({x = 32594, y = 32214, z = 09}, 3050) Game.sendMagicEffect({x = 32594, y = 32214, z = 09}, 9) elseif item:getId() == 2773 then Game.sendMagicEffect({x = 32594, y = 32214, z = 09}, 3) end return true end