function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then Game.removeItemOnMap({x = 32649, y = 32923, z = 08}, 1822) Game.transformItemOnMap({x = 32649, y = 32923, z = 08}, 351, 385) Game.transformItemOnMap({x = 32652, y = 32922, z = 08}, 2772, 2773) elseif item:getId() == 2773 then Game.transformItemOnMap({x = 32649, y = 32923, z = 08}, 385, 351) Game.createItem(1822, 1, {x = 32649, y = 32923, z = 08}) Game.transformItemOnMap({x = 32652, y = 32922, z = 08}, 2773, 2772) end return true end