function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 and Game.isItemThere({x = 33147, y = 32862, z = 9}, 3246) and Game.isItemThere({x = 33144, y = 32868, z = 8}, 1653) and getGlobalStorageValue(21411) == -1 then item:transform(2773, 1) item:decay() Game.sendMagicEffect({x = 33147, y = 32862, z = 9}, CONST_ME_SOUND_WHITE) Game.sendMagicEffect({x = 33145, y = 32870, z = 8}, CONST_ME_SOUND_YELLOW) doRelocate({x = 33147, y = 32862, z = 9}, {x = 33145, y = 32870, z = 8}) Game.removeItemOnMap({x = 33144, y = 32868, z = 8}, 1653) Game.createItem(1654, 1, {x = 33144, y = 32868, z = 8}) setGlobalStorageValue(21411, 1) player:setStorageValue(17605, 1) broadcastMessage("The player " .. player:getName() .. " have solved the Serpentine Tower!", MESSAGE_STATUS_WARNING) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() end return true end