function onUse(player, item, fromPosition, target, toPosition) if Game.isItemThere({x = 33211, y = 32698, z = 13}, 1306) then Game.removeItemOnMap({x = 33211, y = 32698, z = 13}, 1306) else doRelocate({x = 33211, y = 32698, z = 13}, {x = 33211, y = 32697, z = 13}) Game.createItem(1306, 1, {x = 33211, y = 32698, z = 13}) end return true end