function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 and Game.isItemThere({x = 32673, y = 32085, z = 08},430) and Game.isItemThere ({x = 32669, y = 32089, z = 08},430) and Game.isItemThere ({x = 32673, y = 32093, z = 08},430) and Game.isItemThere ({x = 32677, y = 32089, z = 08},430) and Game.isItemThere ({x = 32673, y = 32083, z = 08},3349) and Game.isItemThere ({x = 32667, y = 32089, z = 08},3585) and Game.isItemThere ({x = 32673, y = 32094, z = 08},3264) and Game.isItemThere ({x = 32679, y = 32089, z = 08},3059) then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32673, y = 32083, z = 08}, 3349) Game.removeItemOnMap({x = 32667, y = 32089, z = 08}, 3585) Game.removeItemOnMap({x = 32673, y = 32094, z = 08}, 3264) Game.removeItemOnMap({x = 32679, y = 32089, z = 08}, 3059) Game.sendMagicEffect({x = 32673, y = 32083, z = 08}, 11) Game.sendMagicEffect({x = 32667, y = 32089, z = 08}, 11) Game.sendMagicEffect({x = 32673, y = 32094, z = 08}, 11) Game.sendMagicEffect({x = 32679, y = 32089, z = 08}, 11) doRelocate({x = 32673, y = 32093, z = 08},{x = 32671, y = 32069, z = 08}) doRelocate({x = 32669, y = 32089, z = 08},{x = 32672, y = 32069, z = 08}) doRelocate({x = 32673, y = 32085, z = 08},{x = 32671, y = 32070, z = 08}) doRelocate({x = 32677, y = 32089, z = 08},{x = 32672, y = 32070, z = 08}) Game.sendMagicEffect({x = 32671, y = 32069, z = 08}, 11) Game.sendMagicEffect({x = 32672, y = 32069, z = 08}, 11) Game.sendMagicEffect({x = 32671, y = 32070, z = 08}, 11) Game.sendMagicEffect({x = 32672, y = 32070, z = 08}, 11) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() end return true end