function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2773 and Game.isItemThere({x = 32685, y = 32084, z = 09}, 1771) then item:transform(2772, 1) item:decay() doRelocate({x = 32687, y = 32084, z = 09},{x = 32683, y = 32084, z = 09}) doRelocate({x = 32686, y = 32084, z = 09},{x = 32683, y = 32084, z = 09}) doRelocate({x = 32685, y = 32084, z = 09},{x = 32683, y = 32084, z = 09}) doRelocate({x = 32684, y = 32084, z = 09},{x = 32683, y = 32084, z = 09}) Game.transformItemOnMap({x = 32687, y = 32084, z = 09}, 1771, 727) Game.createItem(4798, 1, {x = 32687, y = 32084, z = 09}) Game.transformItemOnMap({x = 32686, y = 32084, z = 09}, 1771, 727) Game.transformItemOnMap({x = 32685, y = 32084, z = 09}, 1771, 727) Game.transformItemOnMap({x = 32684, y = 32084, z = 09}, 1771, 727) Game.createItem(4800, 1, {x = 32684, y = 32084, z = 09}) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() elseif item:getId() == 2772 and Game.isItemThere({x = 32685, y = 32084, z = 09},727) then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32684, y = 32084, z = 09}, 4800) Game.transformItemOnMap({x = 32684, y = 32084, z = 09}, 727, 1771) Game.transformItemOnMap({x = 32685, y = 32084, z = 09}, 727, 1771) Game.removeItemOnMap({x = 32687, y = 32084, z = 09}, 4798) Game.transformItemOnMap({x = 32687, y = 32084, z = 09}, 727, 1771) Game.transformItemOnMap({x = 32686, y = 32084, z = 09}, 727, 1771) elseif item:getId() == 2772 then item:transform(2773, 1) item:decay() end return true end