function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() and creature:getPlayer():isSorcerer() and Game.isItemThere({x = 32679, y = 32089, z = 08}, 3059) then item:transform(430, 1) item:decay() end end function onStepOut(creature, item, position, fromPosition) if creature:isPlayer() then item:transform(431, 1) item:decay() doRelocate({x = 32692, y = 32102, z = 10},{x = 32691, y = 32102, z = 10}) Game.createItem(1281, 1, {x = 32692, y = 32102, z = 10}) end end