function onStepIn(creature, item, position, fromPosition) item:transform(430, 1) item:decay() Game.transformItemOnMap({x = 32915, y = 32078, z = 05}, 2114, 2113) end function onStepOut(creature, item, position, fromPosition) item:transform(431, 1) item:decay() Game.transformItemOnMap({x = 32915, y = 32078, z = 05}, 2113, 2114) end