function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() and creature:getPlayer():getStorageValue(8) == 1 and creature:getPlayer():getStorageValue(9) == 0 then creature:getPlayer():setStorageValue(9,1) doRelocate(item:getPosition(),{x = 32268, y = 31856, z = 15}) Game.sendMagicEffect({x = 32268, y = 31856, z = 15}, 14) else doRelocate(item:getPosition(),{x = 32191, y = 31938, z = 14}) Game.sendMagicEffect({x = 32191, y = 31938, z = 14}, 1) doTargetCombatHealth(0, creature, COMBAT_FIREDAMAGE, -55, -55) end end