function onUse(player, item, fromPosition, target, toPosition) if not target:isItem() then return false end if target:getId() == 3696 then target:transform(3695, 1) target:decay() return true elseif target:getId() == 3702 then target:transform(3701, 1) target:decay() return true elseif target:getId() == 2130 then target:remove() return true end return false end