/** * Tibia GIMUD Server - a free and open-source MMORPG server emulator * Copyright (C) 2019 Sabrehaven and Mark Samman * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef FS_DATABASEMANAGER_H_2B75821C555E4D1D83E32B20D683217C #define FS_DATABASEMANAGER_H_2B75821C555E4D1D83E32B20D683217C #include "database.h" class DatabaseManager { public: static bool tableExists(const std::string& table); static int32_t getDatabaseVersion(); static bool isDatabaseSetup(); static bool optimizeTables(); static bool getDatabaseConfig(const std::string& config, int32_t& value); static void registerDatabaseConfig(const std::string& config, int32_t value); }; #endif