function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() and not creature:getPlayer():isPremium() then doRelocate(item:getPosition(),{x = item:getPosition().x + 3, y = item:getPosition().y, z = 07}) Game.sendMagicEffect(item:getPosition(), 13) end end function onAddItem(item, tileitem, position) doRelocate(tileitem:getPosition(),{x = tileitem:getPosition().x + 3, y = tileitem:getPosition().y, z = 07}) Game.sendMagicEffect(tileitem:getPosition(), 13) end