function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() and Game.isItemThere({x = 32563, y = 31957, z = 01},3114) and Game.isItemThere ({x = 32565, y = 31957, z = 01},3114) and Game.isItemThere ({x = 32567, y = 31957, z = 01},3114) and Game.isItemThere ({x = 32569, y = 31957, z = 01},3114) then doRelocate(item:getPosition(),{x = 32479, y = 31923, z = 07}) Game.sendMagicEffect({x = 32563, y = 31957, z = 01}, 10) Game.sendMagicEffect({x = 32565, y = 31957, z = 01}, 10) Game.sendMagicEffect({x = 32567, y = 31957, z = 01}, 10) Game.sendMagicEffect({x = 32569, y = 31957, z = 01}, 10) Game.removeItemOnMap({x = 32563, y = 31957, z = 01}, 3114) Game.removeItemOnMap({x = 32565, y = 31957, z = 01}, 3114) Game.removeItemOnMap({x = 32567, y = 31957, z = 01}, 3114) Game.removeItemOnMap({x = 32569, y = 31957, z = 01}, 3114) Game.createItem(2121, 1, {x = 32563, y = 31957, z = 01}) Game.createItem(2121, 1, {x = 32565, y = 31957, z = 01}) Game.createItem(2121, 1, {x = 32567, y = 31957, z = 01}) Game.createItem(2121, 1, {x = 32569, y = 31957, z = 01}) Game.sendMagicEffect({x = 32566, y = 31957, z = 01}, 3) end end