function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() then if Game.isItemThere({x = 33368, y = 31756, z = 11}, 355) then Game.transformItemOnMap({x = 33368, y = 31756, z = 11}, 355, 386) end end end function onStepOut(creature, item, position, fromPosition) if creature:isPlayer() then Game.transformItemOnMap({x = 33368, y = 31756, z = 11}, 386, 355) end end