function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() and creature:getPlayer():getStorageValue(6) == 0 then Game.createItem(2121, 1, {x = 32171, y = 31854, z = 15}) Game.createItem(2121, 1, {x = 32170, y = 31854, z = 15}) creature:getPlayer():setStorageValue(6,1) doRelocate(item:getPosition(),{x = 32272, y = 31849, z = 15}) Game.sendMagicEffect({x = 32272, y = 31849, z = 15}, 14) Game.createItem(2121, 1, {x = 32172, y = 31854, z = 15}) Game.createItem(2121, 1, {x = 32170, y = 31855, z = 15}) Game.createItem(2121, 1, {x = 32171, y = 31855, z = 15}) Game.createItem(2121, 1, {x = 32172, y = 31855, z = 15}) Game.createItem(2121, 1, {x = 32170, y = 31856, z = 15}) Game.createItem(2121, 1, {x = 32171, y = 31856, z = 15}) Game.createItem(2121, 1, {x = 32172, y = 31856, z = 15}) doTargetCombatHealth(0, creature, COMBAT_EARTHDAMAGE, -33, -33) else doRelocate(item:getPosition(),{x = 32171, y = 31854, z = 15}) Game.sendMagicEffect({x = 32171, y = 31854, z = 15}, 1) doTargetCombatHealth(0, creature, COMBAT_EARTHDAMAGE, -155, -155) end end