function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() and creature:getPlayer():getStorageValue(4) == 0 and Game.isItemThere({x = 32243, y = 31892, z = 14},2886) then Game.removeItemOnMap({x = 32243, y = 31892, z = 14}, 2886) Game.sendMagicEffect({x = 32243, y = 31892, z = 14}, 14) creature:getPlayer():setStorageValue(4,1) doRelocate(item:getPosition(),{x = 32261, y = 31849, z = 15}) Game.sendMagicEffect({x = 32261, y = 31849, z = 15}, 14) else doRelocate(item:getPosition(),{x = 32249, y = 31892, z = 14}) Game.sendMagicEffect({x = 32249, y = 31892, z = 14}, 1) doTargetCombatHealth(0, creature, COMBAT_FIREDAMAGE, -55, -55) end end