function onSay(player, words, param) if not player:getGuild() or player:getGuildLevel() < 3 then player:sendCancelMessage("You cannot execute this talkaction.") return true end local t = param:split(",") if not t[2] then player:sendCancelMessage("Not enough param(s).") return true end local enemyGuildName = string.trim(t[2]) local enemyGuild = Guild(getGuildId(enemyGuildName)) if not enemyGuild then player:sendCancelMessage("Guild \"" .. enemyGuildName .. "\" does not exists or nobody is online from the guild.") return true end if enemyGuild:getId() == player:getGuild():getId() then player:sendCancelMessage("You cannot perform war action on your own guild.") return true end local warCommand = string.trim(t[1]) if isInArray({"accept", "reject", "cancel"}, warCommand) then local pendingWarId, bounty = 0 if warCommand == "cancel" then pendingWarId, bounty = guildwars:getPendingInvitation(player:getGuild():getId(), enemyGuild:getId()) else pendingWarId, bounty = guildwars:getPendingInvitation(enemyGuild:getId(), player:getGuild():getId()) end if pendingWarId == 0 then player:sendCancelMessage("Currently there's no pending invitation for a war with " .. enemyGuild:getName() .. ".") return true end if warCommand == "reject" then guildwars:rejectWar(pendingWarId, player:getGuild(), enemyGuild, bounty) elseif warCommand == "cancel" then guildwars:cancelWar(pendingWarId, player:getGuild(), enemyGuild, bounty) else guildwars:startWar(player, pendingWarId, player:getGuild(), enemyGuild, bounty) end return true end if warCommand == "invite" then guildwars:invite(player, player:getGuild(), enemyGuild, tonumber(t[3] and string.trim(t[3]) or 100), tonumber(t[4] and string.trim(t[4]) or 0)) return true end return true end