function onStepIn(creature, item, position, fromPosition) local player = creature:getPlayer() if not player then return true end doRelocate(item:getPosition(),{x = 32350, y = 32222, z = 7}) Game.sendMagicEffect({x = 32350, y = 32222, z = 7}, 11) end function onAddItem(item, tileitem, position) doRelocate(item:getPosition(),{x = 32350, y = 32222, z = 7}) item:getPosition():sendMagicEffect(11) Game.sendMagicEffect({x = 32350, y = 32222, z = 7}, 11) end