local lava = { Position(32912, 32209, 15), Position(32913, 32209, 15), Position(32912, 32210, 15), Position(32913, 32210, 15) } function onUse(player, item, fromPosition, target, toPosition, isHotkey) local lavaTile for i = 1, #lava do lavaTile = Tile(lava[i]):getGround() if lavaTile and isInArray({410, 727}, lavaTile.itemid) then lavaTile:transform(lavaTile.itemid == 727 and 410 or 727) lava[i]:sendMagicEffect(CONST_ME_POFF) end end item:transform(item.itemid == 2772 and 2773 or 2772) return true end