local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_HEALING) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false) function onGetFormulaValues(player, level, maglevel) local base = 70 local variation = 30 local formula = 3 * maglevel + (2 * level) local min = (formula * (base - variation)) / 100 local max = (formula * (base + variation)) / 100 return min, max end combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues") function onCastSpell(creature, variant) return combat:execute(creature, variant) end