function onStepIn(creature, item, position, fromPosition) local player = creature:getPlayer() if not player then return true end doRelocate(item:getPosition(),{x = 32121, y = 32709, z = 7}) Game.sendMagicEffect({x = 32121, y = 32709, z = 7}, 11) local isInGhostMode = player:isInGhostMode() local spectators = Game.getSpectators(player:getPosition(), false, true, 3, 3) for i = 1, #spectators do player:say("This entrance has been sealed by the Edron Academy.", TALKTYPE_MONSTER_SAY, isInGhostMode, spectators[i], player:getPosition()) end end function onAddItem(item, tileitem, position) doRelocate(item:getPosition(),{x = 32121, y = 32709, z = 7}) item:getPosition():sendMagicEffect(11) Game.sendMagicEffect({x = 32121, y = 32709, z = 7}, 11) end