function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() and creature:getPlayer():getStorageValue(8) == 0 then creature:getPlayer():setStorageValue(8, 1) end Game.sendMagicEffect(item:getPosition(), 15) end function onAddItem(item, tileitem, position) Game.sendMagicEffect(item:getPosition(), 15) end