function onStepIn(creature, item, position, fromPosition) if Game.isItemThere({x = 32180, y = 31871, z = 15},3027) and Game.isItemThere ({x = 32173, y = 31871, z = 15},3026) then doRelocate({x = 32176, y = 31869, z = 15},{x = 32176, y = 31863, z = 15}) Game.sendMagicEffect({x = 32176, y = 31863, z = 15}, 11) Game.removeItemOnMap({x = 32173, y = 31871, z = 15}, 3026) Game.removeItemOnMap({x = 32180, y = 31871, z = 15}, 3027) Game.sendMagicEffect({x = 32173, y = 31871, z = 15}, 3) Game.sendMagicEffect({x = 32180, y = 31871, z = 15}, 3) else doRelocate({x = 32176, y = 31869, z = 15},{x = 32176, y = 31870, z = 15}) doTargetCombatHealth(0, creature, COMBAT_POISONDAMAGE, -100, -100) end end function onAddItem(item, tileitem, position) doRelocate({x = 32176, y = 31869, z = 15},{x = 32176, y = 31870, z = 15}) end