function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() then doRelocate(item:getPosition(),{x = 32317, y = 32826, z = 07}) creature:getPlayer():setTown(Town("Liberty Bay")) Game.sendMagicEffect({x = 32317, y = 32826, z = 07}, 13) end end function onAddItem(item, tileitem, position) doRelocate(item:getPosition(),{x = 32313, y = 32819, z = 07}) Game.sendMagicEffect({x = 32313, y = 32819, z = 07}, 14) end