function onStepIn(creature, item, position, fromPosition) local player = creature:getPlayer() if not player then return true end doRelocate(item:getPosition(),{x = 32121, y = 32693, z = 04}) item:getPosition():sendMagicEffect(11) Game.sendMagicEffect({x = 32121, y = 32693, z = 04}, 11) end function onAddItem(item, tileitem, position) doRelocate(item:getPosition(),{x = 32121, y = 32693, z = 04}) item:getPosition():sendMagicEffect(11) Game.sendMagicEffect({x = 32121, y = 32693, z = 04}, 11) end