function onSay(player, words, param) if not player:getGroup():getAccess() then return true end if player:getAccountType() < ACCOUNT_TYPE_GOD then return false end if param == "shutdown" then Game.setGameState(GAME_STATE_SHUTDOWN) else Game.setGameState(GAME_STATE_CLOSED) player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Server is now closed.") end return false end