function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() and creature:getPlayer():getLevel() < 2 then doRelocate(item:getPosition(),{x = item:getPosition().x - 1, y = 32176, z = 07}) Game.sendMagicEffect({x = item:getPosition().x - 1, y = 32176, z = 07}, 13) end end function onAddItem(item, tileitem, position) doRelocate(tileitem:getPosition(),{x = tileitem:getPosition().x - 1, y = 32176, z = 07}) Game.sendMagicEffect({x = tileitem:getPosition().x - 1, y = 32176, z = 07}, 13) end