function onStepIn(creature, item, position, fromPosition) if creature:isPlayer() and Game.isItemThere({x = 32584, y = 32465, z = 09},2567) and Game.isItemThere ({x = 32583, y = 32482, z = 09},2567) and Game.isItemThere ({x = 32610, y = 32523, z = 09},2567) and Game.isItemThere ({x = 32619, y = 32523, z = 09},2567) and Game.isItemThere ({x = 32647, y = 32483, z = 09},2567) and Game.isItemThere ({x = 32645, y = 32465, z = 09}, 2567) then doRelocate({x = 32615, y = 32484, z = 09},{x = 32615, y = 32485, z = 10}) Game.sendMagicEffect({x = 32615, y = 32485, z = 10}, 11) else doRelocate({x = 32615, y = 32484, z = 09},{x = 32615, y = 32483, z = 09}) Game.sendMagicEffect({x = 32615, y = 32483, z = 09}, 11) end end function onAddItem(item, tileitem, position) doRelocate({x = 32615, y = 32484, z = 09},{x = 32615, y = 32483, z = 09}) Game.sendMagicEffect({x = 32615, y = 32483, z = 09}, 11) end