function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 and Game.isItemThere({x = 32614, y = 32209, z = 10},2523) then Game.removeItemOnMap({x = 32614, y = 32209, z = 10}, 2523) Game.removeItemOnMap({x = 32614, y = 32208, z = 10}, 1270) doRelocate({x = 32614, y = 32209, z = 10},{x = 32614, y = 32208, z = 10}) Game.createItem(2523, 1, {x = 32614, y = 32208, z = 10}) Game.createItem(1270, 1, {x = 32614, y = 32209, z = 10}) Game.removeItemOnMap({x = 32614, y = 32206, z = 10}, 1791) Game.removeItemOnMap({x = 32614, y = 32205, z = 10}, 1270) Game.createItem(1810, 1, {x = 32614, y = 32204, z = 10}) Game.removeItemOnMap({x = 32614, y = 32221, z = 10}, 1270) Game.removeItemOnMap({x = 32615, y = 32223, z = 10}, 1946) Game.createItem(1796, 1, {x = 32615, y = 32223, z = 10}) Game.createItem(2123, 1, {x = 32615, y = 32221, z = 10}) Game.createItem(2124, 1, {x = 32615, y = 32223, z = 10}) Game.createItem(2123, 1, {x = 32613, y = 32220, z = 10}) Game.sendMagicEffect({x = 32613, y = 32220, z = 10}, 9) item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32613, y = 32220, z = 10}, 3050) Game.createItem(1823, 1, {x = 32614, y = 32205, z = 10}) Game.createItem(1270, 1, {x = 32614, y = 32206, z = 10}) Game.sendMagicEffect({x = 32615, y = 32224, z = 10}, 16) Game.sendMagicEffect({x = 32614, y = 32224, z = 10}, 16) elseif item:getId() == 2772 then doRelocate({x = 32614, y = 32209, z = 10},{x = 32613, y = 32209, z = 10}) Game.removeItemOnMap({x = 32614, y = 32221, z = 10}, 1270) Game.removeItemOnMap({x = 32615, y = 32223, z = 10}, 1946) Game.createItem(1796, 1, {x = 32615, y = 32223, z = 10}) Game.createItem(2123, 1, {x = 32615, y = 32221, z = 10}) Game.createItem(2124, 1, {x = 32615, y = 32223, z = 10}) Game.createItem(2123, 1, {x = 32613, y = 32220, z = 10}) Game.sendMagicEffect({x = 32613, y = 32220, z = 10}, 9) Game.createItem(1270, 1, {x = 32614, y = 32209, z = 10}) item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32613, y = 32220, z = 10}, 3050) elseif item:getId() == 2773 then Game.sendMagicEffect({x = 32616, y = 32222, z = 10}, 3) end return true end