function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32780, y = 32231, z = 08}, 389) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() doRelocate({x = 32780, y = 32231, z = 08},{x = 32780, y = 32232, z = 08}) Game.createItem(389, 1, {x = 32780, y = 32231, z = 08}) end return true end