function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 and Game.isItemThere({x = 32313, y = 31975, z = 13}, 1998) then item:transform(2773, 1) item:decay() Game.transformItemOnMap({x = 32313, y = 31975, z = 13}, 1998, 1996) elseif item:getId() == 2772 then item:transform(2773, 1) item:decay() elseif item:getId() == 2773 and Game.isItemThere({x = 32313, y = 31975, z = 13}, 1996) then item:transform(2772, 1) item:decay() Game.transformItemOnMap({x = 32313, y = 31975, z = 13}, 1996, 1998) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() end return true end