function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 and Game.isItemThere({x = 32259, y = 31891, z = 10},2129) then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 32259, y = 31891, z = 10}, 2129) elseif item:getId() == 2772 then item:transform(2773, 1) item:decay() elseif item:getId() == 2773 and Game.isItemThere({x = 32259, y = 31891, z = 10}, 2129) then item:transform(2772, 1) item:decay() elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() doRelocate({x = 32259, y = 31891, z = 10},{x = 32259, y = 31892, z = 10}) Game.createItem(2129, 1, {x = 32259, y = 31891, z = 10}) end return true end