function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then item:remove() Game.createItem(2126, 1, {x = 32487, y = 31628, z = 13}) Game.createItem(2126, 1, {x = 32487, y = 31629, z = 13}) Game.createItem(2126, 1, {x = 32488, y = 31629, z = 13}) Game.createItem(2126, 1, {x = 32487, y = 31627, z = 13}) Game.createItem(2126, 1, {x = 32486, y = 31627, z = 13}) Game.createItem(2126, 1, {x = 32486, y = 31628, z = 13}) Game.createItem(2126, 1, {x = 32486, y = 31629, z = 13}) Game.createItem(2126, 1, {x = 32486, y = 31630, z = 13}) Game.createItem(2126, 1, {x = 32487, y = 31630, z = 13}) Game.createItem(2126, 1, {x = 32488, y = 31630, z = 13}) Game.createItem(2126, 1, {x = 32486, y = 31626, z = 13}) Game.createItem(2126, 1, {x = 32487, y = 31626, z = 13}) Game.createItem(2126, 1, {x = 32488, y = 31626, z = 13}) Game.sendMagicEffect({x = 32488, y = 31628, z = 13}, 3) end return true end