function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 33171, y = 31897, z = 08}, 1772) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() doRelocate({x = 33171, y = 31897, z = 08},{x = 33171, y = 31898, z = 08}) Game.createItem(1772, 1, {x = 33171, y = 31897, z = 08}) end return true end