function onUse(player, item, fromPosition, target, toPosition) if item:getId() == 2772 then item:transform(2773, 1) item:decay() Game.removeItemOnMap({x = 33314, y = 31592, z = 15}, 1842) doRelocate({x = 33316, y = 31591, z = 15},{x = 33317, y = 31591, z = 15}) Game.createItem(1949, 1, {x = 33316, y = 31591, z = 15}) elseif item:getId() == 2773 then item:transform(2772, 1) item:decay() doRelocate({x = 33314, y = 31592, z = 15},{x = 33315, y = 31592, z = 15}) Game.createItem(1842, 1, {x = 33314, y = 31592, z = 15}) Game.removeItemOnMap({x = 33316, y = 31591, z = 15}, 1949) end return true end