local water = { 4597, 4598, 4599, 4600, 4601, 4602, 4609, 4610, 4611, 4612, 4613, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 622 } local fishableWater = { 4597, 4598, 4599, 4600, 4601, 4602 } function onUse(player, item, fromPosition, target, toPosition) if not target:isItem() then return false end if not table.contains(water, target:getId()) then return false end if not Tile(player:getPosition()):hasFlag(TILESTATE_PROTECTIONZONE) then if player:getItemCount(3492) >= 1 then player:addSkillTries(SKILL_FISHING, 1) if math.random(1, 100) <= math.min(math.max(10 + (player:getEffectiveSkillLevel(SKILL_FISHING) - 10) * 0.597, 10), 50) then player:addItem(3578, 1) if target:getId() ~= 622 then target:transform(4609, 1) end target:decay() player:removeItem(3492, 1) end end end target:getPosition():sendMagicEffect(2) return true end