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https://github.com/ErikasKontenis/SabrehavenServer.git
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config updates before going to production
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20
config.lua
20
config.lua
@@ -10,15 +10,15 @@ experienceByKillingPlayers = false
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expFromPlayersLevelRange = 75
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-- Skull System
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banLength = 30 * 24 * 60 * 60
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banLength = 1 * 24 * 60 * 60
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whiteSkullTime = 15 * 60
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redSkullTime = 30 * 24 * 60 * 60
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redSkullTime = 7 * 24 * 60 * 60
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killsDayRedSkull = 3
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killsWeekRedSkull = 5
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killsMonthRedSkull = 10
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killsWeekRedSkull = 999
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killsMonthRedSkull = 999
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killsDayBanishment = 6
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killsWeekBanishment = 10
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killsMonthBanishment = 20
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killsWeekBanishment = 999
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killsMonthBanishment = 999
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-- Connection Config
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-- NOTE: maxPlayers set to 0 means no limit
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@@ -42,7 +42,7 @@ moneyRate = 1
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-- NOTE: Leave deathLosePercent as -1 if you want to use the default
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-- death penalty formula. For the old formula, set it to 10. For
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-- no skill/experience loss, set it to 0.
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deathLosePercent = -1
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deathLosePercent = 10
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-- Houses
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houseRentPeriod = "monthly"
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@@ -83,9 +83,9 @@ newbieLevelThreshold = 5
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-- Rates
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-- NOTE: rateExp is not used if you have enabled stages in data/XML/stages.xml
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rateExp = 1
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rateSkill = 25
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rateLoot = 5
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rateMagic = 15
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rateSkill = 5
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rateLoot = 1
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rateMagic = 2
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rateSpawn = 0
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-- Monsters
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