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finish missing items from 781
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@ -27582,3 +27582,249 @@ TypeID = 6084
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Name = "a dead human"
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Flags = {Container,Expire}
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Attributes = {Capacity=10,ExpireTarget=6082,TotalExpireTime=120}
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TypeID = 6085
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Name = "a large trunk"
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Flags = {Bottom,Unpass,Unmove,Unlay}
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TypeID = 6086
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Name = "a faked label"
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Flags = {Take}
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Attributes = {Weight=10}
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TypeID = 6087
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Name = "a music sheet"
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Description = "It contains the first verse of a hymn"
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Flags = {Take}
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Attributes = {Weight=50}
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TypeID = 6088
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Name = "a music sheet"
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Description = "It contains the second verse of a hymn"
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Flags = {Take}
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Attributes = {Weight=50}
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TypeID = 6089
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Name = "a music sheet"
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Description = "It contains the third verse of a hymn"
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Flags = {Take}
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Attributes = {Weight=50}
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TypeID = 6090
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Name = "a music sheet"
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Description = "It contains the fourth and last verse of a hymn"
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Flags = {Take}
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Attributes = {Weight=50}
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TypeID = 6091
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Name = "a very noble-looking watch"
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Description = "Unfortunately it seems to be broken"
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Flags = {Take}
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Attributes = {Weight=50}
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TypeID = 6092
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Name = "a very noble-looking watch"
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Flags = {Take,Expire}
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Attributes = {Weight=50,ExpireTarget=6091,TotalExpireTime=259200} # TODO: Implement functionality like in tibia wiki
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TypeID = 6093
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Name = "a crystal ring"
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Description = "The initials E.S. are engraved on it"
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Flags = {Take}
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Attributes = {Weight=90}
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TypeID = 6094
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Name = "a thread tree"
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Flags = {Bottom,Unpass,Unmove,Unlay}
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TypeID = 6095
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Name = "a pirate shirt"
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Flags = {Take,Armor}
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Attributes = {Weight=2000,SlotType=BODY,ArmorValue=3}
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TypeID = 6096
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Name = "a pirate hat"
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Flags = {Take,Armor}
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Attributes = {Weight=1250,SlotType=HEAD,ArmorValue=3}
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TypeID = 6097
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Name = "a hook"
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Description = "It belonged once to a pirate"
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Flags = {Cumulative,Take}
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Attributes = {Weight=500}
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TypeID = 6098
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Name = "an eye patch"
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Description = "It belonged once to a pirate"
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Flags = {Cumulative,Take}
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Attributes = {Weight=150}
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TypeID = 6099
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Name = "Brutus Bloodbeard's hat"
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Flags = {Take}
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Attributes = {Weight=1250}
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TypeID = 6100
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Name = "the Lethal Lissy's shirt"
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Flags = {Take}
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Attributes = {Weight=2000}
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TypeID = 6101
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Name = "Ron the Ripper's sabre"
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Flags = {MultiUse,Take,Weapon}
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Attributes = {Weight=2500,WeaponType=SWORD,Attack=12,Defense=10}
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TypeID = 6102
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Name = "Deadeye Devious' eye patch"
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Flags = {Take}
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Attributes = {Weight=150}
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TypeID = 6103
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Name = "an unholy boo"
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Flags = {Take}
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Attributes = {Weight=150}
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TypeID = 6104
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Name = "a jewel case"
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Flags = {Container,Take}
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Attributes = {Capacity=1,Weight=170}
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TypeID = 6105
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Name = "Striker's favourite pillow"
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Flags = {Take}
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Attributes = {Weight=1700}
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TypeID = 6106
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Name = "a bottle of whisper beer"
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Flags = {Take}
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Attributes = {Weight=300}
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TypeID = 6107
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Name = "a staff"
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Description = "It must be the one which Simon the Beggar talked about"
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Flags = {Take}
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Attributes = {Weight=3800}
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TypeID = 6108
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Name = "an atlas"
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Description = "It is filled with detailed maps"
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Flags = {Take}
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Attributes = {Weight=1300}
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TypeID = 6109
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Name = "a weapon rack"
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Flags = {Container,Unpass,Unlay,Rotate}
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Attributes = {Capacity=20,RotateTarget=6110}
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TypeID = 6110
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Name = "a weapon rack"
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Flags = {Container,Unpass,Unlay,Rotate}
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Attributes = {Capacity=20,RotateTarget=6109}
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TypeID = 6111
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Name = "an armor rack"
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Flags = {Container,Unpass,Unlay,Rotate}
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Attributes = {Capacity=20,RotateTarget=6112}
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TypeID = 6112
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Name = "an armor rack"
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Flags = {Container,Unpass,Unlay,Rotate}
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Attributes = {Capacity=20,RotateTarget=6111}
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TypeID = 6113
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Name = "a letter to Eremo"
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Flags = {Take}
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Attributes = {Weight=50}
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TypeID = 6114
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Name = "an armor rack kit"
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Description = "Use it in your house to construct an armor rack" # TODO: Implement like in tibia wiki
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Flags = {Take,Unpass}
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Attributes = {Weight=3500}
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TypeID = 6115
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Name = "a weapon rack kit"
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Description = "Use it in your house to construct a weapon rack" # TODO: Implement like in tibia wiki
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Flags = {Take,Unpass}
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Attributes = {Weight=3500}
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TypeID = 6116
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Name = "electric sparks"
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Flags = {Bottom,Unmove,Avoid}
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Attributes = {Brightness=2,LightColor=137}
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TypeID = 6117
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Name = "electric sparks"
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Flags = {Bottom,Unmove,Avoid}
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Attributes = {Brightness=2,LightColor=137}
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TypeID = 6118
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Name = "a treasure map"
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Description = "It obviously shows Treasure Island including a big, red cross"
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Flags = {Unmove}
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TypeID = 6119
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Name = "a scroll"
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Flags = {Take}
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Attributes = {Weight=120}
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TypeID = 6120
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Name = "Dragha's spellbook"
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Description = "It apparently belonged to someone called Dragha, the apprentice of a voodoomaster"
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Flags = {Take}
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Attributes = {Weight=5800}
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TypeID = 6121
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Name = "a note pinned on the wall"
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Flags = {Unmove}
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TypeID = 6122
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Name = "a note pinned on the wall"
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Flags = {Unmove}
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TypeID = 6123
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Name = "a piano"
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Flags = {Bottom,Unpass,Unmove,Unlay}
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TypeID = 6124
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Name = "a damaged logbook"
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Description = "It must be the one which the explorer society requested"
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Flags = {Take}
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Attributes = {Weight=1100}
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TypeID = 6125
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Name = "a tortoise egg from Nargor"
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Description = "Handle with care and don't try to eat it" # TODO: Make it eatable and implement from quest details
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Flags = {Take}
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Attributes = {Weight=30}
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TypeID = 6126
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Name = "a peg leg"
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Description = "It belonged once to a pirate"
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Flags = {Cumulative,Take}
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Attributes = {Weight=500}
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TypeID = 6127
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Name = "a ramp"
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Flags = {Bank,CollisionEvent,Unmove,Avoid}
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Attributes = {Waypoints=150}
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TypeID = 6128
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Name = "a ramp"
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Flags = {Bank,CollisionEvent,Unmove,Avoid}
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Attributes = {Waypoints=150}
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TypeID = 6129
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Name = "a ramp"
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Flags = {Bank,CollisionEvent,Unmove,Avoid}
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Attributes = {Waypoints=150}
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TypeID = 6130
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Name = "a ramp"
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Flags = {Bank,CollisionEvent,Unmove,Avoid}
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Attributes = {Waypoints=150}
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TypeID = 6131
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Name = "a tortoise shield"
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Flags = {Take,Shield}
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Attributes = {Weight=5200,Defense=26}
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