mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-05-04 19:29:19 +02:00
added more missing items from 781
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@ -26069,4 +26069,109 @@ Flags = {Unpass,Unmove,Unlay}
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TypeID = 5778
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Name = "a target board"
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Flags = {Unpass,Unmove,Unlay}
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Flags = {Unpass,Unmove,Unlay}
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TypeID = 5779
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Name = "a stuck arrow"
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Flags = {Unmove}
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TypeID = 5780
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Name = "a stuck arrow"
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Flags = {Unmove}
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TypeID = 5781
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Name = "a stuck arrow"
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Flags = {Unmove}
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TypeID = 5782
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Name = "a stuck arrow"
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Flags = {Unmove}
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TypeID = 5783
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Name = "a stuck arrow"
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Flags = {Unmove}
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TypeID = 5784
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Name = "a stuck arrow"
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Flags = {Unmove}
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TypeID = 5785
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Name = "a medal of honour"
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Flags = {Text,WriteOnce,Take}
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Attributes = {MaxLength=99,Weight=1000}
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TypeID = 5786
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Name = "a wooden whistle"
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Flags = {Take}
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Attributes = {Weight=100} # TODO: implement music like in tibia wiki says
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TypeID = 5787
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Name = "a training dummy"
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Flags = {Unpass,Unmove,Unlay}
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TypeID = 5788
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Name = "a training dummy"
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Flags = {Unpass,Unmove,Unlay}
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TypeID = 5789
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Name = "a stuck axe"
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Flags = {Unmove}
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TypeID = 5790
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Name = "a stuck axe"
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Flags = {Unmove}
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TypeID = 5791
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Name = "a stuffed dragon"
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Flags = {Take}
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Attributes = {Weight=850} # TODO: implement like in tibia wiki says
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TypeID = 5792
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Name = "a die"
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Flags = {Take}
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Attributes = {Weight=200} # TODO: implement like in tibia wiki says
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TypeID = 5793
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Name = "a die"
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Flags = {Take}
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Attributes = {Weight=200}
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TypeID = 5794
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Name = "a die"
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Flags = {Take}
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Attributes = {Weight=200}
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TypeID = 5795
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Name = "a die"
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Flags = {Take}
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Attributes = {Weight=200}
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TypeID = 5796
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Name = "a die"
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Flags = {Take}
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Attributes = {Weight=200}
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TypeID = 5797
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Name = "a die"
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Flags = {Take}
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Attributes = {Weight=200}
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TypeID = 5798
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Name = "an abacus"
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Description = "If you use it wisely, you may write yourself into the history books"
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Flags = {Take}
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Attributes = {Weight=1200}
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TypeID = 5799
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Name = "a golden figurine"
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Flags = {Text,WriteOnce,Take}
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Attributes = {MaxLength=99,Weight=1500}
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TypeID = 5800
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Name = "a grappling hook"
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Flags = {Unmove}
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TypeID = 5801
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Name = "a key ring"
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Flags = {Container,Take}
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Attributes = {Capacity=20,Weight=50}
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