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little comits
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@@ -198,6 +198,13 @@ GamePacketCompression = 111
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GameOldInformationBar = 112
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GameHealthInfoBackground = 113
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GameWingOffset = 114
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GameAuraFrontAndBack = 115 -- To use that: First layer is bottom/back, second (blend layer) is top/front
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GameMapDrawGroundFirst = 116 -- useful for big auras & wings
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GameMapIgnoreCorpseCorrection = 117
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GameDontCacheFiles = 118 -- doesn't work with encryption and compression
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GameBigAurasCenter = 119 -- Automatic negative offset for aura bigger than 32x32
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LastGameFeature = 130
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