fix few monsters

This commit is contained in:
ErikasKontenis
2019-12-06 11:01:26 +02:00
parent 9eca23b2e1
commit e6eb79618f
11 changed files with 22 additions and 72 deletions

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Massive Water Elemental" nameDescription="a massive water elemental" race="undead" experience="800" speed="140" manacost="0">
<health now="1250" max="1250"/>
<look type="11" corpse="10499" corpseAid="102"/>
<look type="11" corpse="10499" />
<targetchange interval="1000" chance="5" />
<targetstrategy nearest="70" weakest="15" mostdamage="15" random="0" />
<flags>
@@ -24,9 +24,8 @@
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="ice" chance="15" range="10" min="-170" max="-210">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="icearea"/>
<attack name="lifedrain" chance="15" range="10" min="-170" max="-210">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="drown" chance="10" target="1" range="7" radius="2" min="-330" max="-450">
<attribute key="areaEffect" value="bluebubble"/>