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https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-04-29 17:19:20 +02:00
add snow tiles movements
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parent
5df86665a5
commit
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@ -3508,7 +3508,7 @@ Attributes = {Waypoints=0,FluidSource=WATER}
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TypeID = 799
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TypeID = 799
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 800
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TypeID = 800
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@ -29878,72 +29878,72 @@ Attributes = {Weight=750}
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TypeID = 6580
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TypeID = 6580
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6581
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TypeID = 6581
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6582
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TypeID = 6582
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6583
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TypeID = 6583
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6584
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TypeID = 6584
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6585
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TypeID = 6585
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6586
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TypeID = 6586
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6587
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TypeID = 6587
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6588
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TypeID = 6588
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6589
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TypeID = 6589
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6590
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TypeID = 6590
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6591
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TypeID = 6591
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6592
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TypeID = 6592
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6593
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TypeID = 6593
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Name = "snow"
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Name = "snow"
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Flags = {Bank,Unmove}
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Flags = {Bank,Unmove,CollisionEvent}
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Attributes = {Waypoints=200}
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Attributes = {Waypoints=200}
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TypeID = 6594
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TypeID = 6594
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@ -394,6 +394,8 @@
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<movevent event="StepOut" fromid="5743" toid="5744" script="misc/drowning.lua"/>
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<movevent event="StepOut" fromid="5743" toid="5744" script="misc/drowning.lua"/>
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<movevent event="StepIn" itemid="5764" script="misc/drowning.lua" />
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<movevent event="StepIn" itemid="5764" script="misc/drowning.lua" />
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<movevent event="StepOut" itemid="5764" script="misc/drowning.lua"/>
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<movevent event="StepOut" itemid="5764" script="misc/drowning.lua"/>
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<movevent event="StepOut" itemid="799" script="misc/snow.lua" />
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<movevent event="StepOut" fromid="6580" toid="6593" script="misc/snow.lua" />
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<!-- Inquisition Quest -->
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<!-- Inquisition Quest -->
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<movevent event="StepIn" frommovementid="2150" tomovementid="2180" script="inquisition/teleportMain.lua" />
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<movevent event="StepIn" frommovementid="2150" tomovementid="2180" script="inquisition/teleportMain.lua" />
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14
data/movements/scripts/misc/snow.lua
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14
data/movements/scripts/misc/snow.lua
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@ -0,0 +1,14 @@
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function onStepOut(creature, item, position, fromPosition)
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local player = creature:getPlayer()
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if player and player:isInGhostMode() then
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return true
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end
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if item.itemid == 799 then
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item:transform(6594)
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else
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item:transform(item.itemid + 15)
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end
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item:decay()
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return true
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end
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