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https://github.com/ErikasKontenis/SabrehavenServer.git
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fix all 8.0 monsters and add custom spell effects
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44
data/monster/800/dire penguin.xml
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44
data/monster/800/dire penguin.xml
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<monster name="Dire Penguin" nameDescription="dire penguin" race="blood" experience="119" speed="57" manacost="0">
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<health now="173" max="173" />
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<look type="250" corpse="7334" />
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<targetchange interval="1000" chance="5" />
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<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="0" />
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<flag canpushcreatures="0" />
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<flag targetdistance="1" />
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<flag runonhealth="0" />
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</flags>
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<attacks skill="30" attack="40">
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<attack name="physical" interval="2000" chance="15" target="1" radius="1" range="7" min="0" max="-35">
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<attribute key="shootEffect" value="smallstone" />
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<attribute key="areaEffect" value="explosionarea" />
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</attack>
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<attack name="speed" interval="2000" chance="10" range="7" radius="4" target="0" speedchange="-600" duration="9000">
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<attribute key="areaEffect" value="poff" />
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</attack>
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</attacks>
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<defenses armor="10" defense="10">
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<defense name="speed" interval="2000" chance="15" range="7" speedchange="88" duration="3000">
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<attribute key="areaEffect" value="redshimmer" />
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</defense>
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</defenses>
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<immunities>
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<immunity lifedrain="1" />
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<immunity paralyze="1" />
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<immunity invisible="1" />
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</immunities>
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<loot>
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<item id="3031" countmax="10" chance="180" /><!-- gold coin -->
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<item id="3578" countmax="4" chance="80" /><!-- fish -->
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<item id="7159" chance="1" /><!-- green perch -->
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<item id="7158" chance="1" /><!-- rainbow trout -->
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<item id="3322" chance="2" /><!-- dragon hammer -->
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</loot>
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</monster>
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