fix all 8.0 monsters and add custom spell effects

This commit is contained in:
ErikasKontenis
2022-04-24 18:42:44 +03:00
parent 11a73011f1
commit d5be03c92b
71 changed files with 359 additions and 621 deletions

View File

@@ -12,18 +12,16 @@
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-525" poison="18" />
<attacks skill="60" attack="150" poison="18">
<attack name="physical" interval="3000" chance="45" radius="5" target="1" min="0" max="-390">
<attribute key="shootEffect" value="fire" />
</attack>
<attack name="physical" interval="6000" chance="30" length="7" spread="0" min="0" max="-290">
<attribute key="areaEffect" value="firearea" />
</attack>
<attack name="death" interval="4000" chance="30" min="-80" max="-270">
<attack name="physical" interval="4000" chance="30" min="-80" max="-270">
<attribute key="shootEffect" value="death" />
<attribute key="areaEffect" value="mortarea" />
</attack>