fix all 8.0 monsters and add custom spell effects

This commit is contained in:
ErikasKontenis
2022-04-24 18:42:44 +03:00
parent 11a73011f1
commit d5be03c92b
71 changed files with 359 additions and 621 deletions

View File

@@ -12,8 +12,7 @@
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-460" />
<attacks skill="50" attack="155">
<attack name="poison" interval="2000" chance="12" length="8" spread="3" min="-200" max="-250" poison="10">
<attribute key="areaEffect" value="poison" />
</attack>
@@ -27,7 +26,7 @@
<attack name="lifedrain" interval="2000" chance="10" radius="6" target="0" min="-80" max="-595">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="death" interval="2000" chance="5" range="7" min="-30" max="-397">
<attack name="physical" interval="2000" chance="5" range="7" min="-30" max="-397">
<attribute key="shootEffect" value="suddendeath" />
<attribute key="areaEffect" value="mortarea" />
</attack>
@@ -35,12 +34,9 @@
<defenses armor="15" defense="15" />
<elements>
<element energyPercent="10" />
<element holyPercent="-15" />
</elements>
<immunities>
<immunity death="1" />
<immunity fire="1" />
<immunity ice="1" />
<immunity earth="1" />
<immunity invisible="1" />
</immunities>